GameServer.Lobbies.Lobby (GameServer v1.0.509)
Ecto schema for the lobbies table and changeset helpers.
A lobby represents a game room with basic settings (title, host, capacity, visibility, lock/password and arbitrary metadata).
Summary
Types
@type t() :: %GameServer.Lobbies.Lobby{ __meta__: term(), host: term(), host_id: term(), hostless: term(), id: term(), inserted_at: term(), is_hidden: term(), is_locked: term(), max_users: term(), memberships: term(), metadata: term(), password_hash: term(), title: term(), updated_at: term(), users: term() }